Variable ShadingTypeConst
ShadingType: {
CLEAR: "clear";
DIAGONAL_CROSS: "diagCross";
DIAGONAL_STRIPE: "diagStripe";
HORIZONTAL_CROSS: "horzCross";
HORIZONTAL_STRIPE: "horzStripe";
NIL: "nil";
PERCENT_10: "pct10";
PERCENT_12: "pct12";
PERCENT_15: "pct15";
PERCENT_20: "pct20";
PERCENT_25: "pct25";
PERCENT_30: "pct30";
PERCENT_35: "pct35";
PERCENT_37: "pct37";
PERCENT_40: "pct40";
PERCENT_45: "pct45";
PERCENT_5: "pct5";
PERCENT_50: "pct50";
PERCENT_55: "pct55";
PERCENT_60: "pct60";
PERCENT_62: "pct62";
PERCENT_65: "pct65";
PERCENT_70: "pct70";
PERCENT_75: "pct75";
PERCENT_80: "pct80";
PERCENT_85: "pct85";
PERCENT_87: "pct87";
PERCENT_90: "pct90";
PERCENT_95: "pct95";
REVERSE_DIAGONAL_STRIPE: "reverseDiagStripe";
SOLID: "solid";
THIN_DIAGONAL_CROSS: "thinDiagCross";
THIN_DIAGONAL_STRIPE: "thinDiagStripe";
THIN_HORIZONTAL_CROSS: "thinHorzCross";
THIN_REVERSE_DIAGONAL_STRIPE: "thinReverseDiagStripe";
THIN_VERTICAL_STRIPE: "thinVertStripe";
VERTICAL_STRIPE: "vertStripe";
} = ...