Variable ShadingTypeConst

ShadingType: {
    CLEAR: "clear";
    DIAGONAL_CROSS: "diagCross";
    DIAGONAL_STRIPE: "diagStripe";
    HORIZONTAL_CROSS: "horzCross";
    HORIZONTAL_STRIPE: "horzStripe";
    NIL: "nil";
    PERCENT_10: "pct10";
    PERCENT_12: "pct12";
    PERCENT_15: "pct15";
    PERCENT_20: "pct20";
    PERCENT_25: "pct25";
    PERCENT_30: "pct30";
    PERCENT_35: "pct35";
    PERCENT_37: "pct37";
    PERCENT_40: "pct40";
    PERCENT_45: "pct45";
    PERCENT_5: "pct5";
    PERCENT_50: "pct50";
    PERCENT_55: "pct55";
    PERCENT_60: "pct60";
    PERCENT_62: "pct62";
    PERCENT_65: "pct65";
    PERCENT_70: "pct70";
    PERCENT_75: "pct75";
    PERCENT_80: "pct80";
    PERCENT_85: "pct85";
    PERCENT_87: "pct87";
    PERCENT_90: "pct90";
    PERCENT_95: "pct95";
    REVERSE_DIAGONAL_STRIPE: "reverseDiagStripe";
    SOLID: "solid";
    THIN_DIAGONAL_CROSS: "thinDiagCross";
    THIN_DIAGONAL_STRIPE: "thinDiagStripe";
    THIN_HORIZONTAL_CROSS: "thinHorzCross";
    THIN_REVERSE_DIAGONAL_STRIPE: "thinReverseDiagStripe";
    THIN_VERTICAL_STRIPE: "thinVertStripe";
    VERTICAL_STRIPE: "vertStripe";
} = ...